I’ve been fairly hush hush on game progress on our site, mostly because I didn’t think the news would go over well! Early last fall, we decided to port the game to Unity3d, for a variety of reasons. It wasn’t an easy decision, but it will ultimately make a better game, with higher resolution graphics, more to explore, and potentially available on more platforms.
We’d known that we were missing images and animations here and there in most of the rooms, and thought that we could just render them out as we needed them. Well, when we actually went to render them, we found that our source models were missing a lot of files, making it impossible to render the pieces we needed. We were faced with a tough question: do we redo the entire rooms, render out thousands of images for the room and puzzles, to end up with an 800 x600 resolution game, or switch to a more modern game engine, redo all the rooms AND code for it, but have a better product in the end?
Well, we chose the latter, which obviously set us back quite a bit. Nonetheless, we’ve made great strides forward; we have a baselined version of all of the mansion rooms in the game. James Bateman has done amazing work retexturing them and porting them to be unity ready. We also have a couple amazing programmers who have worked very hard to get the puzzles ported to Unity. We’ve just finished the 16th (of 26 planned) puzzles in the game. I’m excited to share them with people!
As always, this game is a labor of love, and a masochistic inability to stop working on it! I know it’s been a long time coming, and I appreciate all of the support thus far.
Once again, I do want to clarify that our game is NOT related to the official 7th Guest 3 currently in development by Trilobyte – different team, different game. That said, we’re 100% supportive of them, and can’t wait to play it!
The 13th Doll is an upcoming game set in the universe of The 7th Guest series. Our game is an all volunteer effort created by fans of the original games, and is unrelated to the official series by Trilobyte. Stay tuned for game development updates!
There’s been some recent confusion about the status of things with our game recently that I wanted to address.
First off, there’s great news that you’ve likely already heard – Trilobyte, the original developers of The 7th Guest and The 11th Hour, have reformed, and are now working on an OFFICIAL 7th Guest 3! They’re planning a kickstarter soon, and we couldn’t be happier for them! We’ll post the link when it goes live.
Now, The 13th Doll. Our project is totally unrelated to Trilobyte and the official upcoming sequel. We are making an all volunteer, fan made sequel to the original games. This is a labor of love for us, and we’re hoping to release it as soon as possible.
So, fans have a unique opportunity here. Two separate, unrelated teams are producing two separate, unrelated games. We all win here; we get not one, but two games: one an official game, the other a fan made sequel.
And while some of us may have the inclination to support one project over the other, that’s actually counterproductive. The 13th Doll greatly depends on the success of Trilobyte’s efforts, and our team would be simply mortified if we tarnished Trilobyte’s name, integrity, franchise, or slandered them in any way! The last thing we want is to create a divide between the fanbase! Let’s all support both projects! It’s a great time to be a 7th Guest fan; exciting things are on the horizon!