Dining Room Work In Progress

Here’s a shot of the Dining Room – this is a realtime 3d render. James Bateman made it look incredible, then I played with the shadows and lighting to make it a bit darker and gave it a blue tint. Let me know what you think!

DiningRoom

The 13th Doll – the fan made sequel based on the original computer game The 7th Guest by Trilobyte, Inc.

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Update 4/12/13

Hey Everyone,

We hope you enjoyed the April Fool’s Day post, I know we did!

Anyway, on to a real update.

Ryan has actually set up a production schedule of sorts and the project seems to be on-point with that schedule right now.  11 of the 26 puzzles have been re-programmed in the new game engine.

The Gallery, Library, and Crypt are on the schedule to be re-worked in the new engine this month.  Last I heard, everything on the modeling side is on schedule, along with the programming side, which is great news.

I know what everyone is thinking, “A production schedule means they have an estimated release date”.  Unfortunately, that is not true.  The production schedule is a rough outline of when the team would LIKE to get things accomplished by.  However, other commitments do come up and progress can be slowed.  Conversely, one of the developers might get REALLY ambitious and exceed the production schedule expectations.

To those who have been following the project for years, the team understands your desire for a release date.  However, the game simply is not in a state where making that kind of concrete promise would  be prudent or wise.  Rest assured that as soon as we are comfortable and know, you will all know.

-Chris

The 13th Doll – the fan made sequel based on the original computer game The 7th Guest by Trilobyte, Inc.

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More info about on yesterday’s announcement

Please check the link for the new project announced yesterday.

Click Here to Visit the site for Real Zombie World.

Did we get ya?

The 13th Doll – the fan made sequel based on the original computer game The 7th Guest by Trilobyte, Inc.

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Looking to the Future

While the main focus of this site has been and will continue to be The 13th Doll project, we here at Attic Door Productions would like to share some thoughts about our future beyond this project.

Over the years we have had many talented individuals working to make The 13th Doll a reality and we are hoping to continue to work with these individuals in order to produce unique and entertaining games beyond and outside of the 7th Guest universe.

We are currently sketching out plans for a multi-platform first person shooter and would like to share some of those ideas with you.

For starters, we would like to break some new ground in FPS technology.  The Android, iPhone and Windows Mobile platforms have changed the gaming industry and allow for new ways to approach traditional gaming.
One of the ways this can be done is through GPS driven location-based services and through the use of the on-board cameras on these devices.  Using these technologies an augmented reality first-person shooter can be created. Our goal is to create an immersive game which operates largely in the real world through the use of the above technologies.

We decided that zombies would be a great subject for this game.  A user simply needs to look at their phone or smart device to see their world transformed into a post zombie apocalypse.  The game’s AI will render live “zombies” running out from behind existing buildings, running and/or trudging (depending on zombie type) toward player strongholds and giving the player the ability to pick up weapons and ammo along the way.  The game will also incorporate real locations such as hardware and gun stores as supplies for weapons.

Platform and PC characters create a virtual character which will be visible to live GPS players, allowing players to interact, either as survivors or as zombies.

We have also been granted unprecedented access by Google to the API for their yet-to-be-released Google Glass product!  This will allow us to more fully explore live GPS and augmented reality as a gaming platform as well as giving us the ability to use location-specific ads within the game.

Feeling hungry after encountering a horde of zombies?  A player simply need to walk by their local snack or pizza shop to be presented with an in-game discount coupon for their services.
Of course, as part of our agreement with Google, we will be tracking every movement, page view and action taken on players’ phones, computers and tablet devices.  This will include but not be limited to, live GPS location, purchases made via other applications, Facebook friends and contacts, phone contact, direct dial capability and WiFi HotSpot scanning.

This data will allow us to build a more realistic in-game world and will also provide for the best advertising experience.  The game will be free through the use of ads.

We will also have special in-game micro-transaction power-ups and weapons  available for players to purchase.  These will include chain guns, grenades, and the cute pink bunny rabbit of DOOM.  That isn’t to mention the clown crusher and chattering false vampire fangs which launch at zombies and penetrate their skulls.

We may throw in some alien zombies for good measure.  Why not?  The possibilities are ENDLESS.

Obviously we have created a separate website devoted to this project, along with its own forum in order to get further suggestions from potential players and applications for developers.  Those who are interested can simply click the link below to visit the site and register on the forums.

We hope to see you there!

Click Here to Visit the site for Real Zombie World.

-Chris

The 13th Doll – the fan made sequel based on the original computer game The 7th Guest by Trilobyte, Inc.

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The “Employer” Pays a Visit

Greetings My Friends,

Ah, it has been too long, much too long, since I have made a visit to my friends here at The 13th Doll.  It would appear that they have been resting on their laurels, or perhaps it is that I have forgotten to supply them with the needed encouragement for their task.

Oh don’t worry, you shall not see such procrastination and neglect from the likes of these people any time soon.  Let’s just say that I have given them a permanent reminder that I will not tolerate failure.  They won’t even miss the small piece of their brain matter, it wasn’t necessary for them to perform their duties anyway.

I also have decided to visit an old friend of mine, Rob Landeros at Trilobyte.  It seems that we had made a deal some time ago which, due to a series of unfortunate accidents, did not come to pass.  As I mentioned earlier, I am not one to forget deals that I have made nor promised services that have not been rendered.

I could not be so drastic with Mr. Landeros, after all, I need his brain to stay sharp and his intellect quick.  How could he possibly conceive of an appropriate way to entertain me otherwise?  This isn’t to say that I didn’t have other methods of persuasion.  I have come to possess many unique talents over the past century or so.  Let’s just say that Mr. Landeros and I will be of one mind and soul on the topic from now on, shall we?

My friends, if I were you, I’d keep a close eye on Trilobyte’s website and Facebook page in the near future.  Big things are coming!

As for my minions here at The 13th Doll, I have impressed upon them the seriousness of their task and expect that it shall be completed according to my specifications.  Granted, they might not have the time or resources that Trilobyte has but, I refuse to accept failure regardless of circumstances.

I have enjoyed our little chat, my friends but, alas, my time here has grown short.  While I might have an eternity, there are so many minds to torment, so many wills to break and so many screams to savor.  One lost soul, such as myself, only has so much time to enjoy such things.  But, I will see you again soon, my dear friends, and rest assured, it will be a meeting you will never forget.

-Henry Stauf

The 13th Doll – the fan made sequel based on the original computer game The 7th Guest by Trilobyte, Inc.

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